In this post i would like to talk about my Bachelor Degree Project in Politecnico of Milan since it was similar to the simulation we made in this course and then, it gave me the possibility to feel prepared before this course started. I would like in this way to make a comparison between the two, underlying what are the lessons i learned from both of them.
In Milan the platform was different and the simulation was called “Business Game”. This game lasted four months ( from March to June ) and i had to write two reports as a final degree thesis plus a presentation of our strategy in July. Differently from the simulation of this course, we had been divided in groups of three people and there weren’t constraints about gender, culture, nationality and so on. Therefore, my group was composed from three Italian students. In my opinion, this limited a lot our knowledge and open-mindedness. Indeed, is proved that diverse teams are smarter because they are characterized by different ways of thinking and behaving that allow them to make better decision. Probably our results would be even better but anyway, we worked really hard to reach good results.
Another difference was that in the “Business Game” we had to sell different kind of furnitures to wholesalers and retailers and there was the possibility to choose which of the two markets to enter. There were five competitors and then, the objective was exactly the same: make the company grow and win the competition.
Some aspects of the “Business game” were more challenging than the simulation. As examples, we had to forecast the demand for the next period both with qualitative and quantitative methods and calculate all the costs and the accounting metrics, with the help of programs like Microsoft Excel, in order to figure out if our business was sustainable.
On the other hand, even if we didn’t have to calculate and much information were already available because the time was limited, the “Marketplace Secondlife” simulation included more features. These like the possibility to design advertisements and define the salary of the employees. Furthermore, the “Marketplace Secondlife” platform was, generally, better designed.
To sum up, i learnt a lot from both these experiences because they gave me the possibility to face the business world and to understand how is difficult to manage a company in an intensive competitive market. Moreover, I decided to write about my experience back in Italy in order to encourage both business and engineering students to pick the possibility to run this simulations more than one times. This because, even if i had experience, each platform and market ecosystem is different and, in the complex and uncertain business world, you can never learn enough but is true that the more experience you have, the more you can achieve the success.
I hope you will enjoy this post and feel free to write me if you want to know more about the “Business Game”.